Arturo A. G.

Game Developer & Backend Engineer

Building worlds by powering systems.

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01

Who I Am

I'm a software developer with a focus on crafting video game experiences and engineering backend systems for the web. I care about the craft; writing code that is purposeful, maintainable, and built to last: Same standard applies everywhere.


02

What I Do

Video Game Development

My game development work lives in Unreal Engine. From gameplay systems to performance optimization and shipping pipelines, I work across the full production cycle, with a particular interest in systems design and the low-level details that make experiences feel solid.

Backend & Full-Stack Web

On the web side I build backends and full-stack products. I architect APIs, design relational schemas, integrate third-party services, and handle hosting.

Flexible by nature: the right tool for the right job.

Games

  • Unreal Engine
  • C++
  • HLSL / Shaders

Backend

  • Cloudflare Workers & Pages
  • PostgreSQL / SQLite
  • REST & GraphQL
  • Google Cloud APIs

Frontend

  • HTML / CSS / JS
  • Full-Stack Integration

Tools

  • Git
  • Docker
  • CI/CD Pipelines
  • Microsoft Visual Studio/VS Code
  • JetBrains Rider/CLion

03

Get in Touch

Have a project in mind or a question? Reach out on Instagram, as it's currently the best way to get a hold of me.